Flump converts Flash keyframe animations into texture atlases and XML or JSON that can be easily integrated into any scene graph-based 2D game engine. Flump runtimes exist for a growing number of game engines, including Starling, Sparrow, and Flambe.
Create your animations in Flash
Flump exports texture atlases and XML (or JSON)
Flash CS is a powerful 2D animation tool that everyone knows how to use. But the Flash runtime's proprietary .swf format is not easily parsed, and its vector-based approach to drawing is not performant. Flump allows developers to use a Flash art pipeline without being tied to its runtime.
Flump was created at Three Rings by Charlie Groves, Tim Conkling, and Bruno Garcia. Icon by Jon Demos and Ned Hugar.
- Get the latest stable build of the exporter
- Download or clone the project and check out the examples and demo
- Read the wiki
- Follow me on the twitters